02 / Design studies03 selected works

Visualsystems.

Three projects where concept, hierarchy and repeatable visual decisions lead the final outcome.

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01

Web design / Figma

2025

Elánek

A playful landing-page concept that makes a large kindergarten network feel clear, warm and easy to navigate.

Elánek
Design thinkingView the decisions+
01 / Challenge

Turn a large kindergarten network into a landing page that feels playful to children, trustworthy to parents and effortless to scan.

02 / Approach

I shaped the first screen around a parent's decision journey: a clear promise, immediate proof and a direct path to enrolment.

03 / Key decisions
  • A strong blue canvas creates one recognisable world.
  • Yellow type and illustrated details add energy without weakening the hierarchy.
  • Trust signals and key numbers appear in the first viewport.
04 / Outcome

A warm, conversion-focused hero that balances emotion, orientation and credibility.

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02

Campaign / Art direction

2025

One Second

A road-safety campaign that turns one distracted moment into a direct, emotionally charged public message.

One Second
Design thinkingView the decisions+
01 / Challenge

Communicate the danger of using a phone while driving in a way that can be understood within seconds and still leaves an emotional trace.

02 / Approach

I built the campaign around a single frozen consequence: the message on the phone, the crashed car in the distance and one dominant red visual world.

03 / Key decisions
  • The phone sits closest to the viewer so distraction becomes the immediate entry point.
  • Red light and a restrained palette create urgency without adding visual noise.
  • The line is split into a clear cause-and-consequence hierarchy for fast outdoor reading.
04 / Outcome

A flexible campaign system that keeps the warning legible across portrait posters, city-light placements and a wide billboard.

03

Digital design / Figma

2025

Minus Age

A digital concept developed as an interactive Figma project — structured for exploration, detail and a clear visual point of view.

Minus Age
Design thinkingView the decisions+
01 / Challenge

Translate an abstract idea into a digital experience with a clear point of view, without making the interface difficult to follow.

02 / Approach

I started with the narrative and built a visual system around hierarchy, rhythm and contrast so experimental moments still feel intentional.

03 / Key decisions
  • Typography carries the concept instead of acting as decoration.
  • Scale creates momentum and guides the order of reading.
  • A disciplined grid keeps expressive elements coherent across screens.
04 / Outcome

An interactive prototype where concept and usability support each other rather than compete.

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Supporting archive

More
systems.

AnalytX
04

AnalytX

Social content system

2025
Design thinkingWhy it works+
01 / Challenge

Make medical information approachable in individual posts while keeping the complete feed credible and recognisable.

02 / Approach

I designed a modular content system instead of isolated visuals, giving education, prevention and product communication a shared structure.

03 / Key decisions
  • A clear headline hierarchy keeps every post readable on mobile.
  • Repeatable templates make future content faster to produce.
  • Controlled colour and image treatment balance clinical trust with a human tone.
04 / Outcome

A scalable social feed that stays coherent as topics, formats and campaign needs change.

Vizart Agency
05

Vizart Agency

Outdoor campaign

2025
Design thinkingWhy it works+
01 / Challenge

Make a creative agency instantly recognisable from the road without relying on generic marketing language or an overloaded layout.

02 / Approach

I treated the billboard as a copy-first campaign: one sharp line, one unmistakable blue world and enough space for the idea to land at speed.

03 / Key decisions
  • One message per placement keeps the campaign readable in a few seconds.
  • High-contrast white typography makes the line work from distance.
  • A repeatable grid and colour system let the personality carry across formats.
04 / Outcome

A direct outdoor system that feels confident, memorable and distinctly Vizart while remaining practical for multiple placements.

The Mooon
06

The Mooon

Podcast identity

2025
Editorial Studies
07

Editorial Studies

Editorial / Art direction

2025